WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.6 out of 5 | 84 ratings
WebGL GLSL GPU graphics compute
About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a comprehensive guide that explores the fascinating world of WebGL, GLSL, GPU. Written by experts in the field, this book provides valuable insights and practical knowledge for both beginners and advanced readers.

  • ISBN: 979-8286815173
  • Publication Date: June 4, 2025
  • Categories: Books, Computers & Technology, Graphics & Design, Web Development, GPU Programming
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Book Description

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking work that delves deep into the subject of WebGL. The authors present complex concepts in an accessible manner, making this book suitable for readers at all levels of expertise.

Key Features:
  • Comprehensive coverage of graphics and related topics
  • Practical examples and real-world applications
  • Step-by-step guides for implementing techniques
  • Insights from industry experts and practitioners
  • Exercises and challenges to test your understanding
Who Should Read This Book?

This book is perfect for anyone interested in WebGL, GLSL, GPU. Whether you're a student, professional, or enthusiast, you'll find valuable information that can be applied immediately.

Customer Reviews
4.5 out of 5
52 global ratings
Alexander Jackson
Alexander Jackson
January 11, 2026

As a beginner in this field, I found WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to be incredibly helpful. The learning curve was just right, and I never felt overwhelmed. The chapters on compute were particularly well-structured. Highly recommended for newcomers!

My rating: 4 out of 5 stars

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Emma Scott
Emma Scott
January 20, 2026

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on compute.

Lucas Rodriguez
Lucas Rodriguez
February 9, 2026

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on WebGL.

Alexander Lee
Alexander Lee
January 27, 2026

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on GPU.

David Hernandez
David Hernandez
January 25, 2026

As a beginner in this field, I found WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to be incredibly helpful. The learning curve was just right, and I never felt overwhelmed. The chapters on graphics were particularly well-structured. Highly recommended for newcomers!

My rating: 3 out of 5 stars

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Jacob Perez
Jacob Perez
August 12, 2025

This book is a masterpiece! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) covers everything you need to know about GLSL and more. The author's unique perspective and engaging writing style make it a pleasure to read. I couldn't put it down!

My rating: 3 out of 5 stars

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Matthew Robinson
Matthew Robinson
February 25, 2025

I was skeptical at first, but WebGL+GLSL/Graphics/Compute All-in-One (Paperback) exceeded all my expectations. The author's expertise shines through on every page, especially when discussing WebGL. It's clear, concise, and packed with valuable insights.

My rating: 3 out of 5 stars

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Aria Brown
Aria Brown
March 12, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on GPU.

Sebastian Williams
Sebastian Williams
March 1, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on graphics.

Amelia Sanchez
Amelia Sanchez
May 11, 2025

What sets WebGL+GLSL/Graphics/Compute All-in-One (Paperback) apart is the author's ability to make GPU approachable without oversimplifying. The exercises and examples are practical and immediately applicable. I've already seen improvements in my work thanks to this book.

My rating: 3 out of 5 stars

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Amelia Wright
Amelia Wright
May 23, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on compute.

Discussion Forum
Matthew Williams
Matthew Williams
June 6, 2025

This book is a masterpiece! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) covers everything you need to know about GPU and more. The author's unique perspective and engaging writing style make it a pleasure to read. I couldn't put it down!

My rating: 4 out of 5 stars

James Wright
James Wright
January 29, 2026

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a game-changer. The depth of knowledge and clear explanations make complex topics accessible. The section on GPU was particularly enlightening. It's rare to find a book that's both comprehensive and engaging, but this one delivers on both fronts.

My rating: 4 out of 5 stars

Matthew Allen
Matthew Allen
June 11, 2025

I've read many books on this subject, but WebGL+GLSL/Graphics/Compute All-in-One (Paperback) stands out from the rest. The practical advice and actionable tips are worth their weight in gold. The section on compute alone is worth the price of the book.

My rating: 4 out of 5 stars

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About the Author
Author
Author

A renowned expert in graphics with over 25 years of experience. They have published numerous papers and books on the subject and are a frequent speaker at international conferences.

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5%
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2%
Reader Demographics
  • Professional 61%
  • Student 40%
  • Enthusiast 11%